Second Life

Imagine a recluse from the existing drainage of lifevirtual land in Second Life to see whether its virtual
where even the most whimsical desires can ofteneconomy could sustain a real life. Turns out it can:
come true. Anticipate a world where people who longChung became Second Life's first millionaire in 2006.
to walk can end up running a marathon in the wildestHer business, Anshe Chung Studios, with a staff of
orchards of the most tropical islands that can not60, buys virtual property and builds homes or other
even be listed on the map called Earth. Comprehendstructures that it rents or sells to other denizens of
an existence that is awake when you are asleep, yetSecond Life.
there are no worries of being robbed, confiscatedThe success stories alluding from secondlife took a
and emotions being bent out of shape due to badwhile to finally reach momentum. Secondlife became
weather or limitations of life. Enlighten yourself withan online activity in 2001 but was able to only garner
the waves of joy that one only thrives for and1.5 million registered users. That number has changed
permeates only in dreams. Envision a world that isdrastically. In 2006, the estimated registered users
identical to earth but without the disturbance of yourfor this site alone are over 8 million users. Speculating
past failures and compromises. Second life is thatthe current trend, Gartner Research firm concludes
world. A world that has given life to the word 3-that within the next ten years, every 5th internet
dimensional revolution. A revolution that gives peopleuser will have become a registered and active user
the chance of living life again but without the yearsfor this site. The research indicates that out of 2
required to go through school and pampers.billion internet users 1.6 billion will be a part of
Simply put, second life ( ) is a web portal that allowssecondlife by 2011.
people to live their lives as a self created avatar. YouLarge and small companies are now targeting
can choose your avatar and control many of itsSecondlife as another medium to sell their
dimensions relating to life on screen. Thousands ofcommodities. Companies like IBM, General Motors, Dell
people use this platform to meet new friends,and even apparel companies are eagerly working
business partners, common interest groups and eventheir way up the commercial ladder and purchasing
a cult that you simply do not like to get involvedland and investing in prime locations all in this portal.
with. With the veneer of the avatar, people tend toSecondlife has some years to go but will become a
open up and provide an opportunity to grow and bemedium where people can buy laptops, watches and
open that is not so possible in the world we live in.even condoms on the net for themselves or their
The concept of being utterly free is one of theavatars.
primal momentum gainers for this website.The drawback behind this amazing phenomenon is
The mind behind this astonishing endeavor is athe extensive hours that individuals are now putting in
Californian Philip Rosedale who envisioned this conceptsurfing, interacting and socializing with the rest of the
back in 1998. His vision has even surpassed hisworld. A recent Dutch survey indicated that
imagination. Very similar to how computers haveapproximately 60 % of the logged users spend more
revolutionalized mankind and how mobiles gave thethan 18 hours a week at the site and 30 % spend
world immediate roaming capabilities; likewisemore than even 30 hours a week there. The total
secondlife has most certainly provided millions annumber of hours is also directly proportional to the
opportunity to exist in a form and shape that wassales activity being executed. Stats indicate
not possible before.approximately 1 million dollar in purchasing of
Not only is the secondlife embarking on a journeymiscellaneous material ranging from houses, cars,
fostering new relationships it is also becoming acloths and other items for the avatars.
centrifugal harbinger for financial activity. SecondlifeIrrespective of the volume of the numbers that
has allowed thousand of users all over the world tosecondlife is coming forth with; there is a decent
purchase ample land and become virtual land owners.amount of criticism regarding online socialism. The
Anshe Chung is a virtual land tycoon with a real-lifebells and whistles of online activity can never replace
fortune. The woman behind the Anshe avatar is Ailinthe fervor or the impact of face to face interaction.
Graef, a former language teacher living nearCriticism aside, secondlife is here to stay and become
Frankfurt, Germany. Several years back the formera virtual dynasty.
language teacher started buying and developing