| Imagine a recluse from the existing drainage | | | | language teacher started buying and |
| of life where even the most whimsical desires | | | | developing virtual land in Second Life to see |
| can often come true. Anticipate a world where | | | | whether its virtual economy could sustain a |
| people who long to walk can end up running a | | | | real life. Turns out it can: Chung became |
| marathon in the wildest orchards of the most | | | | Second Life's first millionaire in 2006. Her |
| tropical islands that can not even be listed | | | | business, Anshe Chung Studios, with a staff |
| on the map called Earth. Comprehend an | | | | of 60, buys virtual property and builds homes |
| existence that is awake when you are asleep, | | | | or other structures that it rents or sells to |
| yet there are no worries of being robbed, | | | | other denizens of Second Life. |
| confiscated and emotions being bent out of | | | | |
| shape due to bad weather or limitations of | | | | The success stories alluding from secondlife |
| life. Enlighten yourself with the waves of | | | | took a while to finally reach momentum. |
| joy that one only thrives for and permeates | | | | Secondlife became an online activity in 2001 |
| only in dreams. Envision a world that is | | | | but was able to only garner 1.5 million |
| identical to earth but without the | | | | registered users. That number has changed |
| disturbance of your past failures and | | | | drastically. In 2006, the estimated |
| compromises. Second life is that world. A | | | | registered users for this site alone are over |
| world that has given life to the word 3- | | | | 8 million users. Speculating the current |
| dimensional revolution. A revolution that | | | | trend, Gartner Research firm concludes that |
| gives people the chance of living life again | | | | within the next ten years, every 5th internet |
| but without the years required to go through | | | | user will have become a registered and active |
| school and pampers. | | | | user for this site. The research indicates |
| | | | that out of 2 billion internet users 1.6 |
| Simply put, second life ( ) is a web portal | | | | billion will be a part of secondlife by 2011. |
| that allows people to live their lives as a | | | | |
| self created avatar. You can choose your | | | | Large and small companies are now targeting |
| avatar and control many of its dimensions | | | | Secondlife as another medium to sell their |
| relating to life on screen. Thousands of | | | | commodities. Companies like IBM, General |
| people use this platform to meet new friends, | | | | Motors, Dell and even apparel companies are |
| business partners, common interest groups and | | | | eagerly working their way up the commercial |
| even a cult that you simply do not like to | | | | ladder and purchasing land and investing in |
| get involved with. With the veneer of the | | | | prime locations all in this portal. |
| avatar, people tend to open up and provide an | | | | Secondlife has some years to go but will |
| opportunity to grow and be open that is not | | | | become a medium where people can buy laptops, |
| so possible in the world we live in. The | | | | watches and even condoms on the net for |
| concept of being utterly free is one of the | | | | themselves or their avatars. |
| primal momentum gainers for this website. | | | | |
| | | | The drawback behind this amazing phenomenon |
| The mind behind this astonishing endeavor is | | | | is the extensive hours that individuals are |
| a Californian Philip Rosedale who envisioned | | | | now putting in surfing, interacting and |
| this concept back in 1998. His vision has | | | | socializing with the rest of the world. A |
| even surpassed his imagination. Very similar | | | | recent Dutch survey indicated that |
| to how computers have revolutionalized | | | | approximately 60 % of the logged users spend |
| mankind and how mobiles gave the world | | | | more than 18 hours a week at the site and 30 |
| immediate roaming capabilities; likewise | | | | % spend more than even 30 hours a week there. |
| secondlife has most certainly provided | | | | The total number of hours is also directly |
| millions an opportunity to exist in a form | | | | proportional to the sales activity being |
| and shape that was not possible before. | | | | executed. Stats indicate approximately 1 |
| | | | million dollar in purchasing of miscellaneous |
| Not only is the secondlife embarking on a | | | | material ranging from houses, cars, cloths |
| journey fostering new relationships it is | | | | and other items for the avatars. |
| also becoming a centrifugal harbinger for | | | | |
| financial activity. Secondlife has allowed | | | | Irrespective of the volume of the numbers |
| thousand of users all over the world to | | | | that secondlife is coming forth with; there |
| purchase ample land and become virtual land | | | | is a decent amount of criticism regarding |
| owners. Anshe Chung is a virtual land tycoon | | | | online socialism. The bells and whistles of |
| with a real-life fortune. The woman behind | | | | online activity can never replace the fervor |
| the Anshe avatar is Ailin Graef, a former | | | | or the impact of face to face interaction. |
| language teacher living near Frankfurt, | | | | Criticism aside, secondlife is here to stay |
| Germany. Several years back the former | | | | and become a virtual dynasty. |