| Imagine a recluse from the existing drainage of life | | | | virtual land in Second Life to see whether its virtual |
| where even the most whimsical desires can often | | | | economy could sustain a real life. Turns out it can: |
| come true. Anticipate a world where people who long | | | | Chung became Second Life's first millionaire in 2006. |
| to walk can end up running a marathon in the wildest | | | | Her business, Anshe Chung Studios, with a staff of |
| orchards of the most tropical islands that can not | | | | 60, buys virtual property and builds homes or other |
| even be listed on the map called Earth. Comprehend | | | | structures that it rents or sells to other denizens of |
| an existence that is awake when you are asleep, yet | | | | Second Life. |
| there are no worries of being robbed, confiscated | | | | The success stories alluding from secondlife took a |
| and emotions being bent out of shape due to bad | | | | while to finally reach momentum. Secondlife became |
| weather or limitations of life. Enlighten yourself with | | | | an online activity in 2001 but was able to only garner |
| the waves of joy that one only thrives for and | | | | 1.5 million registered users. That number has changed |
| permeates only in dreams. Envision a world that is | | | | drastically. In 2006, the estimated registered users |
| identical to earth but without the disturbance of your | | | | for this site alone are over 8 million users. Speculating |
| past failures and compromises. Second life is that | | | | the current trend, Gartner Research firm concludes |
| world. A world that has given life to the word 3- | | | | that within the next ten years, every 5th internet |
| dimensional revolution. A revolution that gives people | | | | user will have become a registered and active user |
| the chance of living life again but without the years | | | | for this site. The research indicates that out of 2 |
| required to go through school and pampers. | | | | billion internet users 1.6 billion will be a part of |
| Simply put, second life ( ) is a web portal that allows | | | | secondlife by 2011. |
| people to live their lives as a self created avatar. You | | | | Large and small companies are now targeting |
| can choose your avatar and control many of its | | | | Secondlife as another medium to sell their |
| dimensions relating to life on screen. Thousands of | | | | commodities. Companies like IBM, General Motors, Dell |
| people use this platform to meet new friends, | | | | and even apparel companies are eagerly working |
| business partners, common interest groups and even | | | | their way up the commercial ladder and purchasing |
| a cult that you simply do not like to get involved | | | | land and investing in prime locations all in this portal. |
| with. With the veneer of the avatar, people tend to | | | | Secondlife has some years to go but will become a |
| open up and provide an opportunity to grow and be | | | | medium where people can buy laptops, watches and |
| open that is not so possible in the world we live in. | | | | even condoms on the net for themselves or their |
| The concept of being utterly free is one of the | | | | avatars. |
| primal momentum gainers for this website. | | | | The drawback behind this amazing phenomenon is |
| The mind behind this astonishing endeavor is a | | | | the extensive hours that individuals are now putting in |
| Californian Philip Rosedale who envisioned this concept | | | | surfing, interacting and socializing with the rest of the |
| back in 1998. His vision has even surpassed his | | | | world. A recent Dutch survey indicated that |
| imagination. Very similar to how computers have | | | | approximately 60 % of the logged users spend more |
| revolutionalized mankind and how mobiles gave the | | | | than 18 hours a week at the site and 30 % spend |
| world immediate roaming capabilities; likewise | | | | more than even 30 hours a week there. The total |
| secondlife has most certainly provided millions an | | | | number of hours is also directly proportional to the |
| opportunity to exist in a form and shape that was | | | | sales activity being executed. Stats indicate |
| not possible before. | | | | approximately 1 million dollar in purchasing of |
| Not only is the secondlife embarking on a journey | | | | miscellaneous material ranging from houses, cars, |
| fostering new relationships it is also becoming a | | | | cloths and other items for the avatars. |
| centrifugal harbinger for financial activity. Secondlife | | | | Irrespective of the volume of the numbers that |
| has allowed thousand of users all over the world to | | | | secondlife is coming forth with; there is a decent |
| purchase ample land and become virtual land owners. | | | | amount of criticism regarding online socialism. The |
| Anshe Chung is a virtual land tycoon with a real-life | | | | bells and whistles of online activity can never replace |
| fortune. The woman behind the Anshe avatar is Ailin | | | | the fervor or the impact of face to face interaction. |
| Graef, a former language teacher living near | | | | Criticism aside, secondlife is here to stay and become |
| Frankfurt, Germany. Several years back the former | | | | a virtual dynasty. |
| language teacher started buying and developing | | | | |